The
concepts of linear and procedural learning, as opposing paradigms of learning,
help me cope with what seems like the insurmountable task of learning new technologies. One thing that has eluded me is the fact that
I use, or consume many of the products (software/applications or hardware) that
I feel so intimidated by learning further, and therefor have a cursory
knowledge of them that would help me produce or improve them, if I only knew
how. I am, at this point, the “elegant
consumer”, but with all that consumption comes knowledge, historical
perspective maybe, of the recursive process through which a lot of this
technology has evolved. As a 28 year
old, I can recall the evolution from personal computer to modern mobile device,
and all my favorite software that came in between.
As
Mark Surman pointed out, a person’s point-of-interest directs, or motivates,
technology learning. For me, I see the
primary function of Internet technology is as a communication tool. As a young student, in grade 8 or 7, my
point-of-interest was skateboarding, and I recall learning how to use very
early forums of web-development tools to create websites to post digital
photography of skateboarding (my friends, that sort of thing). So, I remember that merely learning new technologies
for their own sake does not motivate technology learners. Personally, the act of mastering technology
literacy (especially code) seems like climbing an ivory tower. Partially, this reflects my age, though not
necessarily my generation. When I was
younger, the emphasis of my formal technology education was in using it,
playing the part of elegant consumer. I
was proficient in using word processors, Power Point, some digital photography/video
editing software tools, Internet search tools, and online academic
journals. I must admit, I feel this is
still where my emphasis falls, in using tools proficiently (currently I am
trying to learn to better use Cloud storage).
Growing
up, and this is just me speaking for myself here, coding, despite having many
friends involved in the field, felt very complicated; and if I understand my
history, it was in fact far less user friendly, even as late as by my freshman
year of college (2005). I was always a
poor math student, and so coding seemed, still seems out of the question for me
to learn. Though, again, for all this
talk, I did take a coding class in my freshman year of high school (2001!), and
I remember doing ok.
Throughout
my time in college, earning my B.A. in English, I saw my education in digital
literacy as focused more on learning advanced search tools when using academic
journals. Also, it involved learning to
be a responsible digital citizen through proper citation methods and vetting of
online text resources prior to their citation in my work. Though, with my interest in film and creative
writing, I would have liked to learn more about the creative application of video
editing technology.
Today,
as a prospective teacher and student (of new technology) this is my point-of-interest,
which should motivate me to learn new video editing software tools (I know how
to use some older versions).
Today,
I am not yet a teacher, but I do work in an after-school program with primary
school students (though I am working toward my credential in secondary education,
in English Language Arts). With my
students, I work in the computer lab with several educational resources. One of my favorites is the website
Makebeliefscomix.com, which helps students create comic strips. This is a fun way for them to learn to tell
simple stories, explore new vocabulary, and to play with dialogue, context and
graphic representations. I am so far
pleasantly surprised the amount of pre-literate skills that they possess, those
mentioned in the TEDx video. Ignorance of these is a major impediment for older
people who are learning new technologies.
My
students rarely ask for my help, they are not afraid to make mistakes, and
largely intuit the functions of the website on their own (despite limited
reading skills). My function is to find
ways for these students to apply those skills to learn new things. Currently, after witnessing a game they call
Chess, played on a Chessboard, with Chess pieces, following the laws of
anarchy, as well as some-borrowed Checkers, I am thinking we need to find a
good resource to learn the actual rules of Chess online. By second-grade, these students gawk at a
world before the Internet, though I’m sure they’d do the same if they
understood more about it’s full potential.